Blog
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100k
February 28, 2021
This weekend I cycled 100km around London and took some photographs as i moved through different areas but really enjoyed the Alexandra & Ainsworth Estate.
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Future Stars
February 8, 2021
Worked as the lead creative on this Future Stars campaign alongside Vault49.
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PSG x Jordan
January 29, 2021
Two weeks ago, we kicked off production of a trailer to debut the PSG 4th kit in FIFA21. I put together the creative, and lead the creative throughout. This is my second project since relocating to London, I got to work with a wicked new studio called Ultra, huge shout…
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The Crossover - Episode One
January 15, 2021
First piece of work work completed in 2021! One of my goals that I had set when I knew I was moving back to the UK was to work closley with Copa90, 15 days into January, goal complete
I’ve been the lead creative director from the EA side on a…
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So Close
January 12, 2021
After listening to a really interesting class by Jeff Koons, one of my favourite artists, I was inspired to make a series around something I was feeling. These things represent the events, textures, atmospheres and experiences that we are unable to discover and enjoy because of lockdown. We can see…
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Footage Fall
January 5, 2021
Learning some more footage/3D techniques. Combining Gameplay + Real world.
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HDRI + Volumes
January 2, 2021
More Blender experiments, working with HDRI’s & cloud volumes to create abstract images.
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Cell Fracture 2020
December 24, 2020
Spent the last few days teaching myself cell fracture lettering in 3D. Here are the results and my feelings towards 2020.
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Beckham (again)
December 15, 2020
Since Beckham is being added to multiple modes within FIFA, I was tasked with creating a small trailer that would announce his drop within Volta.
We had a VERY short amount of time to bring this together, but think it came out quite nicely, featuring work from our friends at…
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Next Gen
December 10, 2020
As with everything this year, its been mad. We launched our first next-gen trailer back in May and here we are in December launching the game proper
We created 4 bespoke assets for each of our talent (in a similar way to reveal) and then a hero trailer that featured…